- char **fortune;
- struct msgbuf_read {
- long mtype; /* message type, must be > 0 */
- int pid; /* message data */
+ char **fortune; /* array of fortune message string */
+ char *fortunefilename = "/usr/share/games/fortunes/linux"; /* file name */
+ struct msgbuf_read { /* message struct to read request from clients */
+ long mtype; /* message type, must be 1 */
+ long pid; /* message data, must be the pid of the client */